55 lines
1.4 KiB
C#
55 lines
1.4 KiB
C#
namespace ClickerOOP;
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public class ClickerGame : ICommand
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{
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public int Points {get; private set;}
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public int PointsPerClick {get; private set;}
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public int PointsPerClickIncrease {get; private set;}
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public ClickerGame(int points, int pointsPerClick, int pointsPerClickIncrease)
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{
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Points = points;
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PointsPerClick = pointsPerClick;
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PointsPerClickIncrease = pointsPerClickIncrease;
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}
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public void Run()
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{
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while (true)
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{
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Console.Clear();
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Console.WriteLine("Kommandoer:\r\n" +
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"- SPACE = klikk (og få poeng)\r\n" +
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"- K = kjøp oppgradering \r\nØker poeng per klikk koster 10 poeng\r\n" +
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"- S = kjøp superoppgradering øker \"poeng per klikk\" for den vanlige oppgraderingen. koster 100 poeng\r\n" +
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"- X = avslutt applikasjonen");
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Console.WriteLine($"Du har {Points} poeng.");
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Console.WriteLine("Trykk tast for ønsket kommando.");
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var command = Console.ReadKey().KeyChar;
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if (command == 'x'){ Exit(); }
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else if (command == ' ') { Click(); }
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else if (command == 'k' && Points >= 10) { Upgrade(); }
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else if (command == 's' && Points >= 100) { SuperUpgrade(); } }
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}
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void Click()
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{
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Points += PointsPerClick;
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}
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void Upgrade()
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{
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Points -= 10;
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PointsPerClick += PointsPerClickIncrease;
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}
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void SuperUpgrade()
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{
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Points -= 100;
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PointsPerClickIncrease++;
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}
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void Exit()
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{
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Environment.Exit(0);
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}
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} |