Ltt Pokemon + Start student admin
This commit is contained in:
parent
4f8b991da6
commit
b5dc3a1e68
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@ -1,6 +1,7 @@
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namespace PokemonMarie;
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namespace PokemonMarie;
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public class PokeGym
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internal class PokeGym
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{
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{
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public Trainer GymTrainer { get; private set; }
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}
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}
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@ -1,6 +1,6 @@
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namespace PokemonMarie;
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namespace PokemonMarie;
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public class PokeShop
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internal class PokeShop
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{
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{
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public List<string> StoreInventory { get; private set; }
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}
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}
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@ -1,8 +1,29 @@
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namespace PokemonMarie;
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namespace PokemonMarie;
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public class Pokemon
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internal class Pokemon
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{
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{
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int Levet { get; set; }
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public int Level { get; private set; }
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string Type { get; set; }
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public string Type { get; private set; }
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string Name { get; set; }
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public string Name { get; private set; }
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public int Health { get; private set; }
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public int Strength { get; private set; }
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public Pokemon(int level, string name, string type, int health, int strength)
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{
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Level = level;
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Name = name;
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Type = type;
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Health = health;
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Strength = strength;
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}
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public void Fight(Pokemon opponent)
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{
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opponent.LooseHealth(Strength);
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}
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public void LooseHealth(int strength)
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{
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Health -= strength;
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}
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}
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}
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@ -2,25 +2,78 @@ using System.ComponentModel.Design;
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namespace PokemonMarie;
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namespace PokemonMarie;
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public class PokemonWorld
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internal class PokemonWorld
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{
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{
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public Trainer MyTrainer { get; set; }
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public Trainer MyTrainer { get; set; }
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public Pokemon StartPokemon { get; set; }
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public List<Pokemon> WildPokemons { get; set; }
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public List<Pokemon> WildPokemons { get; set; }
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Random Random { get; set; } = new Random();
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public PokemonWorld()
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public PokemonWorld()
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{
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{
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MyTrainer = new Trainer("Ash");
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MyTrainer = new Trainer(this, , , "Ash");
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WildPokemons = new List<Pokemon>()
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WildPokemons = new List<Pokemon>()
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{
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{
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new Pokemon(),
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new Pokemon(11,"Lucario", "Grass",100,100),
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new Pokemon()
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new Pokemon(12,"Bulbasaur", "Grass",100,100),
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new Pokemon(13,"Gyarados", "Water",100,100),
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new Pokemon(14,"Oshawott", "Water",100,100),
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new Pokemon(15,"Grimer", "Mud",100,100),
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new Pokemon(16,"Diglett", "Mud",100,100),
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};
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};
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Menu();
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Menu();
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}
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}
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public void Menu()
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public void Menu()
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{
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{
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Console.WriteLine("Welcome to Pokemon");
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bool appRunning = true;
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while (appRunning)
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{
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Console.WriteLine("What do you want to do?");
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Console.WriteLine("1. Go to the Wilderness");
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Console.WriteLine("2. Go to the store");
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Console.WriteLine("3. Go to a pokemon gym");
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Console.WriteLine("4. Exit");
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var choice = Console.ReadLine();
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switch (choice)
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{
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case "1":
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WildernessMenu();
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break;
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case "2":
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MyTrainer.EnterStore();
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break;
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case "3":
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MyTrainer.GoToGym();
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break;
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case "4":
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appRunning = false;
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break;
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default:
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Console.WriteLine("Invalid choice");
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break;
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}
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}
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}
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public void WildernessMenu()
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{
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var foundPokemon = MyTrainer.GoToWilderness();
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Console.WriteLine("You found " + foundPokemon.Name );
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Console.WriteLine("Do you want to (f) fight or (c) catch ?");
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var input = Console.ReadLine();
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if (input.ToLower() == "f")
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{
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MyTrainer.BattlePokemon(foundPokemon);
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}
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else
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{
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MyTrainer.CatchPokemon(foundPokemon);
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}
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}
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public Pokemon GetRandomPokemon(string type)
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{
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var pokemon = WildPokemons.Where(pokemon => pokemon.Type == type).ToList();
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var randomIndex = Random.Next(0, pokemon.Count);
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return pokemon[randomIndex];
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}
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}
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}
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}
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@ -20,4 +20,6 @@
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// PokeGym
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// PokeGym
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// GymTrainer
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// GymTrainer
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using PokemonMarie;
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new PokemonWorld();
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@ -2,6 +2,66 @@ namespace PokemonMarie;
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internal class Trainer
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internal class Trainer
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{
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{
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public List<string> Inventory { get; set; }
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public PokemonWorld MyWorld { get; private set; }
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public Pokemon Pokemon { get; private set; }
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public List<string> Inventory { get; private set; }
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public Pokemon StartPokemon { get; private set; }
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public string Name { get; private set; }
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public Trainer(PokemonWorld myWorld, List<string> inventory, Pokemon startPokemon, string name)
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{
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MyWorld = myWorld;
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Inventory = new List<string>();
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StartPokemon = new Pokemon(11,"Pikachu", "Lightning",100,100);
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Name = name;
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}
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public Pokemon GoToWilderness()
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{
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while (true)
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{
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Console.WriteLine("Where do you want to go?");
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Console.WriteLine("1. Water");
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Console.WriteLine("2. Grass");
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Console.WriteLine("3. Mud");
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var input = Console.ReadLine();
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if (input == "1")
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{
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return MyWorld.GetRandomPokemon("Water");
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} else if (input == "2")
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{
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return MyWorld.GetRandomPokemon("Grass");
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}
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else
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{
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return MyWorld.GetRandomPokemon("Mud");
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}
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}
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}
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public void GoToGym()
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{
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}
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public void BattlePokemon(Pokemon pokemonToFight)
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{
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while (pokemonToFight.Health > 0)
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{
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}
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}
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public void CatchPokemon(Pokemon pokemonToCatch)
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{
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}
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public void EnterStore()
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{
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}
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public void BuyItem(string itemType)
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{
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}
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}
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}
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16
Emne 3/StudentAdmin/StudentAdmin.sln
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16
Emne 3/StudentAdmin/StudentAdmin.sln
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@ -0,0 +1,16 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StudentAdmin", "StudentAdmin\StudentAdmin.csproj", "{1BFD45C7-2573-474A-B485-B547D49FA00B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1BFD45C7-2573-474A-B485-B547D49FA00B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1BFD45C7-2573-474A-B485-B547D49FA00B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1BFD45C7-2573-474A-B485-B547D49FA00B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1BFD45C7-2573-474A-B485-B547D49FA00B}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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15
Emne 3/StudentAdmin/StudentAdmin/Fag.cs
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15
Emne 3/StudentAdmin/StudentAdmin/Fag.cs
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namespace StudentAdmin;
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internal class Fag
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{
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public int FagKode{get;set;}
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public string FagNavn{get;set;}
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public int AntallStudiePoeng {get;set;}
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public Fag(int fagKode, string fagNavn, int antallStudiePoeng)
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{
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FagKode = fagKode;
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FagNavn = fagNavn;
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AntallStudiePoeng = antallStudiePoeng;
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}
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}
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24
Emne 3/StudentAdmin/StudentAdmin/Karakter.cs
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24
Emne 3/StudentAdmin/StudentAdmin/Karakter.cs
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namespace StudentAdmin;
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internal class Karakter
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{
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public Student Student { get; set; }
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public Fag Fag { get; set; }
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public int KarakterVerdi { get; set; }
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public Karakter(Student student, Fag fag, int karakterVerdi)
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{
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Student = student;
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Fag = fag;
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KarakterVerdi = karakterVerdi;
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}
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public void SkrivUtInfo(Karakter karakter)
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{
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Console.WriteLine(
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$"Student: {karakter.Student}\n" +
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$"Fag: {karakter.Fag}" +
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$"Karakter: {karakter.KarakterVerdi}\n"
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);
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}
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}
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3
Emne 3/StudentAdmin/StudentAdmin/Program.cs
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3
Emne 3/StudentAdmin/StudentAdmin/Program.cs
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// See https://aka.ms/new-console-template for more information
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Console.WriteLine("Hello, World!");
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27
Emne 3/StudentAdmin/StudentAdmin/Student.cs
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27
Emne 3/StudentAdmin/StudentAdmin/Student.cs
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namespace StudentAdmin;
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internal class Student
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{
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public string Name { get; set; }
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public int Age { get; set; }
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public string StudieProgram { get; set; }
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public int StudentID { get; set; }
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public Student(string name, int age, string studieProgram, int studentID)
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{
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Name = name;
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Age = age;
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StudieProgram = studieProgram;
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StudentID = studentID;
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}
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public void SkrivUtInfo(Student student)
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{
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Console.WriteLine($"Student info: " +
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$"\nNavn: {student.Name}" +
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$"\nAlder: {student.Age}" +
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$"\nProgram: {student.StudieProgram}"
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);
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}
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}
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10
Emne 3/StudentAdmin/StudentAdmin/StudentAdmin.csproj
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10
Emne 3/StudentAdmin/StudentAdmin/StudentAdmin.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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