Some pokedex stuff
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parent
02e0b0815f
commit
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16
Emne 3/PokeDex/PokeDex.sln
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16
Emne 3/PokeDex/PokeDex.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PokeDex", "PokeDex\PokeDex.csproj", "{FCA84B3A-09B1-4E5B-A969-0B297315C166}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FCA84B3A-09B1-4E5B-A969-0B297315C166}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{FCA84B3A-09B1-4E5B-A969-0B297315C166}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FCA84B3A-09B1-4E5B-A969-0B297315C166}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{FCA84B3A-09B1-4E5B-A969-0B297315C166}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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Emne 3/PokeDex/PokeDex/PokeDex.csproj
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Emne 3/PokeDex/PokeDex/PokeDex.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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Emne 3/PokeDex/PokeDex/Pokedex.cs
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Emne 3/PokeDex/PokeDex/Pokedex.cs
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namespace Pokedex;
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internal class Pokemon
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{
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public string Name { get; set; }
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public int Level { get; set; }
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public int Health { get; set; }
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public Pokemon(string name, int level, int health)
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{
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Name = name;
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Level = level;
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Health = health;
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}
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public Pokemon(string name)
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{
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Name = name;
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}
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public Pokemon()
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{
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}
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}
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Emne 3/PokeDex/PokeDex/Program.cs
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Emne 3/PokeDex/PokeDex/Program.cs
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namespace Pokedex
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{
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class Program
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{
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static void Main(string[] args)
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{
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Pokemon pikachu = new Pokemon( "Pikachu", 12, 22);
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Pokemon noname = new Pokemon( "NoName");
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Pokemon nothing = new Pokemon();
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Console.WriteLine($"Navn: {pikachu.Name}\nHelse: {pikachu.Health}\nNivå: {pikachu.Level}");
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Console.WriteLine($"Navn: {noname.Name}\nHelse: {noname.Health}\nNivå: {noname.Level}");
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Console.WriteLine($"Navn: {nothing.Name}\nHelse: {nothing.Health}\nNivå: {nothing.Level}");
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}
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}
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}
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